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C3D Labs Releases V15 of Its Geometric Kernel

By DE Editors

C3D Labs (ASCON Group) announced the newest release of its geometric modeling kernel, C3D. The new version offers developers over fifty new functions, methods, and algorithms, as well as enriched documentation, an improved test application, and English localization. The C3D Solver and C3D Converter modules now operate several times faster.


“The potential for enhancing C3D is far from exhausted, as V15 proves,” said C3D development manager Nikolai Golovanov. “The architecture of the product provides great opportunities for developers. For example, we achieved impressive acceleration in individual components of the kernel.”

Developers using the new version for three-dimensional computer-aided design systems will be able to increase the speed and efficiency of their applications with minimal consumption of their resources, the company says. English localization expands the geography of sales for the geometric kernel.

The Sweep Operation now creates bodies by three new methods (along several disjointed flat contours; of several disjointed contours on a curvilinear surface; and along 3D curves).  Collision detection is now performed when filleting intersecting bodies, and thin wall shells are now created for surfaces with arbitrary borders. Previously, this was possible only for surfaces with rectangular borders.

The 2D Solver module now allows users to specify a portion of a curve using two boundary points. This portion is considered a separate object within the system of constraints. In addition, three new constraints are available: Aligning two points along a specified direction; constructing a curve point by the percentage of its length; and creating linear dimensions between two circles, and between a circle and a linear object.

For more information, visit ASCON Group.

Sources: Press materials received from the company and additional information gleaned from the company’s website.

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