NewTek Introduces LightWave 10

Offers real-time viewport rendering and support for instant OpenGL shading views.

Offers real-time viewport rendering and support for instant OpenGL shading views.

By DE Editors

NewTek has announced NewTek LightWave 10, the next generation of its 3D modeling, animation, and rendering software. LightWave 10 will combine CORE Technology with enhanced Modeler and Layout.

New features include a photoreal real-time version of Viewport Preview Renderer (VPR)  and real-time CG hardware viewport shading, delivering Anaglyph Stereo, Ambient Occlusion, Transparency, Refractions, and Bloom.

LightWave 10 will also offer new real-time virtual cinematography and game development tools.

Flexible data interchange enhancements include:

  • MDD with new enhancements and support for the Autodesk Geometry Cache procides freedom to move deformations and transforms between applications.
  • COLLADA, FBX, and ZBrush interchange, allowing users to transfer, load and save camera data, lighting, objects, UV and image maps, plus parenting hierarchies,  etc.
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LightWave 10 will begin shipping in the fourth quarter of 2010.

For more information, visit NewTek.

Sources: Press materials received from the company and additional information gleaned from the company’s website.

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DE Editors

DE’s editors contribute news and new product announcements to Digital Engineering.
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