One Scene, Two Shots: Bunkspeed SHOT and Luxion KeyShot 2

How Bunkspeed HyperShot split into two rendering packages: Bunksped SHOT and Luxion KeyShot

The model of a porsche, rendered in Bunkspeed SHOT at 2400 x 1350 pixel, 164 frames.

The model of a porsche, rendered in Luxion KeyShot 2 at 2400 x 1350 pixels, 164 frames.

Close up of the front view, rendered in Bunkspeed SHOT.

Close up of the front view, rendered in Luxion KeyShot.

Close up of the front view, rendered in Bunkspeed SHOT.

Close up of the front view, rendered in Luxion KeyShot 2.

Left: Material grouping options at import in Bunkspeed SHOT; (right) material grouping options at import in Luxion KeyShot.

In Bunkspeed SHOT, the model tree lets you preview selected objects as thumbnail shapes. The objec selected is also highlighted in a (faint blue) outline in the scene window.

Luxion Keyshot also provides a scene tree, but doesn't offer preview of selected objects.

In Luxion KeyShot, you can turn any material into emissive (or illuminated) material.

Bunkspeed SHOT: (top) Single-click button to turn on or off ray tracing; (middle) grouping options at import; (bottom) Ray Brush for cpncentrated

What I like in Bunkspeed SHOT

  • Drag handles to move and reposition model
  • Easy way to capture screenshots
  • Ray Brush, for previewing select regions in magnified, high-res setup
  • Single-click button to turn on or turn off ray tracing
  • More material and object grouping options at import
  • Model tree to navigate scene (with highlights to isolate and view selected objects)
  • Option to specify camera type and aspect ratio
  • GPU support
What I like in Luxion KeyShot
  • Drag handles to move and reposition model
  • Easy way to capture screenshots
  • Model tree to navigate scene (without highlights to isolate and view selected objects)
  • Easy way to turn any material into emissive (illuminated) material
  • Mac support
Where I feel both packages can use some improvement
  • Adding and editing new light source to scene
  • Positioning decal
Determining factors
  • Bunkspeed SHOT uses a hybrid CPU-GPU rendering method, so if you’re using a machine with a powerful GPU, you may get better performance (speedier rendering) in Bunkspeed SHOT.
  • Bunkspeed SHOT offers a few interface elements (like Ray Brush and camera aspect-ratio controls) not found in Luxion KeyShot.
  • Luxion KeyShot retains the look and feel of HyperShot, so if you’re looking for a familiar look and feel, you’ll probably find Luxion KeyShot more appealing.
  • Bunkspeed SHOT is currently available only for Windows OS.
  • Luxion KeyShot is available for both Windows and Mac.
  • Bunkspeed SHOT standard is priced $995. Pro version’s price is unpublished.
  • Luxion KeyShot 2 standard is $995. KeyShot Pro 2 is $1,995.
  • Luxion offers HyperShot owners the option to upgrade to KeyShot (price starting at $395)
  • Bunkspeed plans to give a license of Bunkspeed SHOT to every HyperShot owner. Those who bought the $200 Web version of HyperShot may be required to pay an upgrade fee.
Notes

Bunkspeed SHOT saves scenes as .bif files; Luxion KeyShot saves them as .bip files. They are not interchangeable (you cannot open scenes saved in Bunkspeed SHOT in Luxion KeyShot, nor can you do the reverse).

A review of Bunkspeed SHOT is published here.

For more images rendered in Bunkspeed SHOT, visit DE Exchange photo album here.

A review of Luxion KeyShot is published here.

For more images rendered in Luxion KeyShot, visit DE Exchange photo album here.

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About the Author

Kenneth Wong's avatar
Kenneth Wong

Kenneth Wong is Digital Engineering’s resident blogger and senior editor. Email him at [email protected] or share your thoughts on this article at digitaleng.news/facebook.

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